AI Insights · Timothy · April 2023
Top 5 Stickman Games on Android in Australia Q1 2023
In Q1 2023, Stickman games on Android in Australia saw varied performance in downloads, revenue, and active users. Key insights from Sensor Tower data reveal trends for the top 5 games.
During the first quarter of 2023, Stickman games on the Android platform in Australia experienced varied trends in terms of downloads, revenue, and active users. Below is a detailed look at the performance of the top 5 Stickman games, based on Sensor Tower data.
Stickman Hook from Madbox saw a fluctuating trend in weekly downloads, starting strong at 2.4K and peaking at 4.3K in mid-January, before declining to around 1.1K by the end of March. Revenue remained relatively stable, averaging around $20 to $30 per week, with a slight peak at $39 in late January. Active users also showed a declining trend from 14.7K in mid-January to 8K by the end of the quarter.
Stickman Teleport Master 3D by CASUAL AZUR GAMES experienced a significant drop in downloads from 4.4K in early January to approximately 1K by the end of March. Revenue was minimal, with occasional peaks, the highest being $38 in the last week of March. Active users showed an upward trend, reaching a peak of 15.7K in mid-March before slightly declining to 14.3K at the end of the quarter.
Stick Hero: Tower Defense from Rocket Succeed Together had a more consistent performance with weekly downloads ranging between 1K and 2K, peaking at 2.7K in the last week of March. Revenue remained low, with occasional spikes, the highest being $10 in early January. Active users fluctuated but ended the quarter strong at 27.6K.
Stickman Clash: Fighting Game by The Great Hippo saw a significant decline in downloads from 3.3K in late December to around 577 by the end of March. Revenue was minimal, peaking at $16 in late February. Active users also showed a declining trend from 4.3K in late December to approximately 1.4K by the end of March.
Stick War: Legacy from Max Games Studios maintained a steady performance in terms of revenue, averaging around $300 per week, with occasional peaks reaching up to $436 in mid-March. Downloads remained stable, fluctuating between 700 and 1.2K throughout the quarter. Active users also showed stability, averaging around 3.5K to 4K weekly.
For more detailed insights and data, visit Sensor Tower.